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  Go to the bottom of this page UltimaRage's Misc. textures (POM too!)
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20.06.2009 12:14
Ultimarage
Uber Modder

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UltimaRage's Misc. textures (POM too!)


I'll be releasing a small texture pack (5-6 POM-ready textures) soon, including this one.



I've also discovered that POM-enabled textures work fine using 3Dc compression, so the normal/height alpha file for this texture is 512x512, and only 430 kb! The diffuse is compressed using DXT1; all of my textures will follow this format.

I tried a 1024x1024 version of the normal/height data for POM, but surprisingly enough, the height changes are accentuated much better using a 512x512 resolution, for this texture anyways. I am sure it may be different with other textures.

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20.06.2009 12:29
Mecius
Trained Modder

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Really nice Rex! I'm sure this will be helpful to a lot of people in the community.

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20.06.2009 12:32
Sensman
Skilled Modder

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I want desert sand looking like that in Far Cry 2. Crying

Looks good and nice idea! Happy

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21.06.2009 01:24
Ultimarage
Uber Modder

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Thread Starter Thread Started by Ultimarage




Now, this is strange - 3Dc is a bit selective.

Sometimes, using it will produce a POM-viable texture, and other times it will not.

The times it does store the alpha information, it works great and reduces the file size dramatically over Crytif (which doesn't appear to compress files at all)... so you can see why I'd prefer to use 3Dc, but with it not being consistent, I'm not sure...

EDIT: Never mind, I've figured it out.

Second texture for the pack...



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This post has been edited 1 time(s), it was last edited by Ultimarage: 21.06.2009 03:05.

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21.06.2009 03:45
Squiggers
Lord Flasheart

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Wow, very nice work here. Mind if this gets used in the NI mod, if the level designers would like to use it?

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21.06.2009 04:41
Ultimarage
Uber Modder

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Thread Starter Thread Started by Ultimarage




Thanks. easter

I'm releasing this pack for the whole community to use, as long as credit is given. Smile So, no problem.

Here is the 3rd texture for the pack.



Of course the X-Y scales for all of these textures can be adjusted; they are all 1024x1024 textures with 512x512 Bump/POM maps. 1024x1024 and 512x512... well there really is no noticeable difference (Concerning POM-enabled textures, anyways) , so I opted for 512x512 to save memory.


This next one is just a normal mapped diffuse. I took the picture for this diffuse right in my drive way. Big Grin I didn't like Crytek's cement texture for layer painting, so I made this. It's a 1024x1024 diffuse and 1024x1024 normal.



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This post has been edited 4 time(s), it was last edited by Ultimarage: 21.06.2009 05:22.

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21.06.2009 05:34
ALien8ed
Beginner

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Looks fantastic as always. Looking forward to it Smile
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21.06.2009 10:15
Ultimarage
Uber Modder

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Thread Starter Thread Started by Ultimarage




Tree roots texture, POM enabled:



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21.06.2009 10:37
PG01
Beginner

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You sir, are the master.
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21.06.2009 11:30
revange
Uber Modder

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wow, that's some insane stuff, the road looks more realistic
i like it

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21.06.2009 12:05
Ultimarage
Uber Modder

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Thread Starter Thread Started by Ultimarage




Thanks guys. Only a couple more and I will release this pack. Going to create another forest texture, a dirt texture, and 3 cliff textures... and that will be that.



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21.06.2009 12:13
squeak_38
24/7 Modder

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holy ****.. these all look amazing.. great work mate

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21.06.2009 12:24
chicken2
Uber Modder

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great Happy

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21.06.2009 13:29
theanzelm
Skilled Modder

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awww why are we limited to 15/16 terrain textures, your ones are so awesome and I want to use them all at the same time!

Can you take screenshots from further distance so we can see how they tile, please?

This post has been edited 1 time(s), it was last edited by theanzelm: 21.06.2009 13:30.

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21.06.2009 13:34
Ultimarage
Uber Modder

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Thread Starter Thread Started by Ultimarage




You'll be able to see them in person soon enough; they tile great though.



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21.06.2009 13:39
TerrorBlast
24/7 Modder

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Woah man, awesome textures you go there ! Very, very nice Big Grin

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21.06.2009 14:12
Squiggers
Lord Flasheart

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Hmmm, for some reason, I'm thinking you learnt a lot of this from building the Maori Engine, am i right?

Very nice work, look forward to using them in maps. Big Grin

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21.06.2009 14:27
The Vulture
Uber Modder

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Not bad.

Maybe a video with them in action?

@ Squiggers:
Ultima did not make the engine, but he obviously learnt a lot from experimenting with it. And it's not Maoli anymore, it's Phase Engine.

This post has been edited 2 time(s), it was last edited by The Vulture: 21.06.2009 14:33.

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21.06.2009 16:45
i59
Setting you up for a fall.

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Love it ;D

I'll defiently download them and check em' out!

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21.06.2009 16:56
Nano
Conscience Lead

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These look awesome man, nice work, IF i may, can i request a snowy cliff texture?
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