23.02.2009 18:20
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Trainee
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I will be crawling prone from one side of the level to the other.
That is my praise for this work.
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23.02.2009 20:14
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Uber Modder
Thread Starter 
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23.02.2009 20:48
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Skilled Modder
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Looks bloody awesome. Btw, did you get nHancer working? Did you see my other post?
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23.02.2009 20:50
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Uber Modder
Thread Starter 
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| quote: |
Originally posted by aNoN_
Looks ****** awesome. Btw, did you get nHancer working? Did you see my other post? |
Haven't tried yet, about to now.
Hoping it goes better this time, it took me like an hour to get those 3 pics.
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23.02.2009 21:14
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Beginner
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BTW what are you PC stats and resolution. Will the system in my SIG give me good FPS in you level.
And how does it do on a ~22" screen, My old 17" died on me today
__________________ Wetaskiwin, Alberta
-Tornado magnet,
-A crime rate and litter problem
- has not grown much in 40 years for a reason.
- And affordable place as long as the vandalism and theft is not to costly
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23.02.2009 21:35
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Uber Modder
Thread Starter 
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| quote: |
Originally posted by Torque86
BTW what are you PC stats and resolution. Will the system in my SIG give me good FPS in you level.
And how does it do on a ~22" screen, My old 17" died on me today |
I've got,
AMD Athlon64 x2 4200+ (2.2GHz)
2GB DDR2 667 RAM
8800GT 512MB
17inch Samsung LCD Monitor (1280x1024)
You don't really have a chance at playing it all at very high on a 22inch screen with *playable* frames. But, if you change Particles, Objects and Shadows to medium, you should have a pretty playable game. Somewhere between 20 - 30 FPS I'd say (according to my 8800GT anyway - I'm assuming your performance will be similar).
I'm still trying to push up the frames as high as possible. That may even lead to some slight pop-in, but if you're really annoyed with pop-in, then just use a config.
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23.02.2009 21:53
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Trained Modder
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that is just amazing
great job!
__________________
WIN! http://failblog.files.wordpress.com/2008/12/fail-owned-rizzle-sizzle-amen-f
ail.jpg
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23.02.2009 22:07
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Uber Modder
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When's the release?
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24.02.2009 01:11
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Skilled Modder
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| quote: |
Originally posted by The Vulture
When's the release? |
Stop nagging about the release date ffs... The answer is simple: When It's Done!
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24.02.2009 01:30
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Crytek Staff Member
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lol no problem on the shadow tweaking i left it at quite a dark level so you'd change it to fit the map
__________________
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24.02.2009 02:35
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Beginner
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That is a relief. I know now it was made on a system close to mine in performance.
How many polygons are on screen in your level?
__________________ Wetaskiwin, Alberta
-Tornado magnet,
-A crime rate and litter problem
- has not grown much in 40 years for a reason.
- And affordable place as long as the vandalism and theft is not to costly
This post has been edited 1 time(s), it was last edited by Torque86: 24.02.2009 02:37.
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24.02.2009 02:57
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Uber Modder
Thread Starter 
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| quote: |
Originally posted by Torque86
That is a relief. I know now it was made on a system close to mine in performance.
How many polygons are on screen in your level? |
...
On Very High, over 4,000,000.
Yeah. There's that much detail.
Here's a quick FAQ.
When is the release date?
I haven't been addressing the question because I simply don't know. I'd like to say "soon", but I'm subject to change my mind quite often when it comes to personal projects.
But if you must have a date, it will be released FOR SURE sometime in July/August, when I'll have concrete resources to base my project on.
Why this July? That's far away!
I just said it above - I'll have more resources at my disposal. I can go out and check out the forest and map accordingly.
This might change.
Will you release a beta?
I might.
I'm giving you a little hope here. I might release it before the target date, as a "Version 0.5". Then release an updated version, say, "Version 1.0".
I might keep to the Version scheme, and release new versions every now and then, hopefully improving each time.
That's awesome, when can I expect the new versions?
When can you expect them?
Well, never, since I haven't guaranteed them
That said, I'll hopefully be able to release something every few months.
This post has been edited 3 time(s), it was last edited by Xzero: 24.02.2009 03:06.
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24.02.2009 03:56
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Skilled Modder
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good, now try hard to get nHancer working so we can get those really detailed screens!
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24.02.2009 21:36
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Beginner
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In case you don't now. There is no way of comparing in February!
Unless you live in New Zealand there are no temperate forests in leaf right now.
__________________ Wetaskiwin, Alberta
-Tornado magnet,
-A crime rate and litter problem
- has not grown much in 40 years for a reason.
- And affordable place as long as the vandalism and theft is not to costly
This post has been edited 1 time(s), it was last edited by Torque86: 24.02.2009 21:37.
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24.02.2009 21:56
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Trainee
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i7 920
3x2GB DDR3 1600MHz
GTX 280
VelociRaptor 300GB 10K RPM
At 19" 1440x900
Will my config handle it on ULTRA-MEGA-MAX ?
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24.02.2009 23:01
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Beginner
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| quote: |
Originally posted by DarthRevan
i7 920
3x2GB DDR3 1600MHz
GTX 280
VelociRaptor 300GB 10K RPM
At 19" 1440x900
Will my config handle it on ULTRA-MEGA-MAX ? |
I'd imagine so, especially at that resolution. The GTX280 is really a 1900*1200 card.
__________________

Animators and Weapon Texturers Wanted
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25.02.2009 03:28
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Trainee
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Not that obvious, according to tomshardware it runs Crysis at 1280x1024 with 4x AA / Very High with 25 FPS. A good FPS is above 30, imagina at 1900x1200!
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25.02.2009 04:35
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Uber Modder
Thread Starter 
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| quote: |
Originally posted by DarthRevan
Not that obvious, according to tomshardware it runs Crysis at 1280x1024 with 4x AA / Very High with 25 FPS. A good FPS is above 30, imagina at 1900x1200! |
I personally don't see the need for 4x AA at that resolution, so with No AA I'm sure you'll get 30 FPS or so. I'd love to try it out sometime.
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25.02.2009 05:03
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gone forever
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On a GTX280, AA has nearly no performance drop. If I enable 4x AA, I get 2 (!) fps less than without in the crysis gpu benchmark. (32/30 at 1280x1024)
the GTX280 is a really fast card, but crysis is a game which needs much more power.
Edit: Wow, Xzero, your new screens are STUNNING!
__________________ Is dead and won't come back
This post has been edited 1 time(s), it was last edited by raxxxor18: 25.02.2009 05:16.
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25.02.2009 14:42
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Trainee
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we are yet to see a card that will run crysis at it max settings with 16qxAA. Imagina 16x AA with that ultra texture mode with a ultra high config and a particle mod that i´ve seen here in the foruns, in a 50 inch 1900x1200.
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