16.05.2008 10:32
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Skilled Modder
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Paradise Mod - May Update
Today we would like to introduce you to our May update of the Paradise Mod for Crysis which has reached 35% of completion and so far contains around 30 minutes of intensive gameplay. It includes the introduction of new members, an exclusive ingame trailer and also features a few new WIP screenshots of various locations. In addition we are going to reveal more details on the story itself.
New Staff Members
To kick off this May update we would like to introduce new members that have joined the mod team recently. HeapHestos and Arrecoolast are our latest addition to the testing team and Rad15 joined the team as scripter. He also is the creator of the Advanced AI mod which you can download below and which will get used in our mod.
Setting & Story Information
Below you can read about mod's setting and small part of the story:
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Paradise Mod story is not connected to Crysis story in any way, only connection between those two stories are same chararacters that will have same personality.
It is year 2047, USA and North Korea have became two most powerfull countries in the world, technology has grown much since year 2000 and first nanosuits are produced.
Fujito Damatsui, Korean weapons dealer is located somewhere on Shiguri islands in Pacific sea, you and your squad are sent on a mission to locate and assassinate him and gather any data or even weapons he has produced. Top priority is to take out Fujito, when he is dead, mission is acomplished. |
Epic Ingame Trailer
Here is the first Paradise Mod trailer, showing interiors of the custom submarine, cutscenes and further gameplay:
WIP Screenshots
We also got a few brand new screenshots for you, showcasing one of bigger villages and nearby forest:
Open Positions
We would like to remind you that we are still looking for talented voice actors to voice act as Nomad, Pscyho, Prophet, Jester and some new mod characters. If you are interested, apply for position in the team request section, PM or email bgavran3 and you will get all the details.
Related Links:
- ModDB Profile: Paradise Mod
- Download Link - Rad15's Advanced AI: Advanced AI Beta
-Paradise Mod Team
__________________

-Small things make a big difference-
This post has been edited 7 time(s), it was last edited by bgavran3: 16.05.2008 12:50.
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16.05.2008 10:46
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Beginner
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RE: Paradise Mod - May Update
Wow, those screen shots are absolutely beautiful! The lighting is spot on and the detail is incredible!
Keep up the great work with this mod, I'm really looking forward to downloading it when it's finished!
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Monitor - Mirai 19" Widescreen 2 m/s refresh
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16.05.2008 11:04
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Uber Modder
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I dont like your ToD, otherwise its great !
__________________ Hooray!
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16.05.2008 11:06
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Experienced Modder
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RE: Paradise Mod - May Update
What music was used in that Video ?
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16.05.2008 11:30
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Trainee
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Congrats on the music, it was just perfectly timed and tied to the onscreen action.
Very well done presentation.
Also the environmental detail is just amazing.
I especially like the indoor setup, as all these details really bring the scenery alive.
Regards
BH
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16.05.2008 11:41
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Uber Modder
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Nice map bgavran3
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16.05.2008 11:59
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Uber Modder
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awsome
You guys will love to play it ingame, its epic
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16.05.2008 12:33
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Skilled Modder
Thread Starter 
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Thanks everyone, the music is from the leaked Crysis alien trailer, just google that, it should be easy to find.
You can expect smaller updates more frequently from now on
__________________

-Small things make a big difference-
This post has been edited 1 time(s), it was last edited by bgavran3: 16.05.2008 12:50.
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16.05.2008 13:02
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Beginner
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Not bad, keep it up!
__________________

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16.05.2008 13:48
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Trainee
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I once again wish to kindly direct some comment to you and other mod admins.
1. This is Cry Engine 2 = EXTREME QUALITY graphics and demanding viewers, so
please post at least 720P THE BEST QUALITY videos on some file storage websites like:
depositfiles,rapidshare... so it is possible to download them in wmvhd format
and watch on PC like we are plaing the game - THIS MAKES SENSE.
A small video inside Veoh window DOES NOT MAKE ANY SENSE when it is not
possible to see anything more than on SD tv from a few meters away.
I think it is a waste of your and viewers time.
VEOH despite a bit better then youtube ( if we do not add &fmt=18 to the link )
still SUCKS SO MUCH.
It is just my request. VEOH SUCKS, please post direct download links to EXTREME QUALITY HD material.
Best Regards
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16.05.2008 14:12
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Trained Modder
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Nice Video and screen.
Where Can I download That Music I Cant Find It On Google
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16.05.2008 14:37
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Skilled Modder
Thread Starter 
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I'm uploading the video to Rapidshare, when its done I will post the link here
EDIT: It's uploaded, here is the link: http://rapidshare.com/files/115314531/Pa...iler_1.wmv.html
__________________

-Small things make a big difference-
This post has been edited 1 time(s), it was last edited by bgavran3: 16.05.2008 15:06.
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16.05.2008 15:35
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Hardcore Modder
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OH SHI-
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16.05.2008 15:38
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Crytek Staff Member
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16.05.2008 20:28
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Uber Modder
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| quote: |
Originally posted by youreevil
Nice Video and screen.
Where Can I download That Music I Cant Find It On Google |
Hmm? It's Crysis's theme.
It used in Crysis official video. You divide sound & video, you can use it.
http://www.gametrailers.com/player/16618.html
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16.05.2008 23:03
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Omnipresent - 258
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You guys have it all to look forward to!
It is totally sweet!
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Omnipresent
Good to be back.
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17.05.2008 00:46
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Experienced Modder
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RE: Paradise Mod - May Update
not really a mod just pretty bland looks too uh like the original game
__________________ You need glasses
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17.05.2008 03:40
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Trainee
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RE: Paradise Mod - May Update
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Originally posted by stalecookie
not really a mod just pretty bland looks too uh like the original game |
lol that's a huge compliment. note that the original game was made by crytek, dudes paid to made amazingly wonderful maps with epic (albeit unoriginal) storylines
I agree that the trailer was way too low-def, but i'll try downloading your link to see the better one, because its worth it. that was a really amazing trailer. pure action. only thing i would change is have some different panning in the beginning, when the music's 'warming up' (eg left to right, diagonal, bottom to top, and not just back to forward panning)
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