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  Go to the bottom of this page Team Action v0.2 Announcement
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24.03.2008 15:00
obiwahn
Skilled Modder

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Team Action v0.2 Announcement




MWLL|Mach10 has announced version 0.2 of the Team Action mod. The patch is currently under Q.A. testing and will be released as soon as the issues are fixed and tested. MWLL|Mach10 has also posted a screenshot of the updated scoreboard.

Mod Overview
Team Action takes the fun from the much loved team deathmatch mode and applies it to the Crysis maps. Although it may seem rudimentary, having the ability to co-ordinate flanking maneuvres and rush chokepoints with your team in tow is a thrilling feeling, and one that we have finally made possible with this mod.

In Team Action, the players are organised into two teams, either US or North Korean, with each team having its own kill count displayed at the top of the screen at all times. The concept is simple; the team that reaches the pre-set kill count first wins!



Patch v0.2 Changelog
  • Timelimit score checks to award winning team based on total accumulated points.
  • TeamScores move to flash.
  • Server name/ip now showing.
  • Fixed flash scoreboard error not updating when switching teams.
  • Fix hud time remaining.
  • Added function to display and animate time on hud when round time falls below two minutes.
  • Fix xml for Crysis mod launcher.
  • Moved mod branding to flash scoreboard.
  • Enable spectator mode.
  • Enable autobalance in server.cfg by default.
  • Set autobalance threshold to 1 in server.cfg by default.
  • Fixed player invulnerability bug.
  • Fixed multi-language errors in flash hud.



Related Links:
- Forum Thread: TeamAction v0.2
- News: Mod Release - Team Action!

-Crymod Staff Team

This post has been edited 2 time(s), it was last edited by Cry-Alex: 24.03.2008 14:11.

obiwahn is offline

24.03.2008 15:07
Shadez
Wiki Staff Member

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sweet!! finally we can have some nice team deathmatch

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24.03.2008 15:08
JakeCake
Experienced Modder

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RE: Team Action v0.2 Announcement


Nice update..

I realy like playing this Mod Big Grin

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24.03.2008 15:10
Maxblaze
Uber Modder

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And again, Can I use this for custom maps ?!

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24.03.2008 15:11
H0VER
Trained Modder

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Sounds cool.
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24.03.2008 16:21
[DBD]Mephisto03
Puppet Master

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quote:
Originally posted by Maxblaze
And again, Can I use this for custom maps ?!


As long as the map is designated as a TIA map, then ya.
[DBD]Mephisto03 is offline

24.03.2008 16:42
SoLLy
Beginner

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Sounds very great! Our server for this Mod could be found here!

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This post has been edited 1 time(s), it was last edited by SoLLy: 24.03.2008 16:42.

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24.03.2008 16:48
Osok
24/7 Modder

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I think im gonna have to make a map solely for TIA
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24.03.2008 17:09
bulletslaughter
Trainee

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r ya able to join/create a squad like bf2?

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24.03.2008 17:47
sh0zZ
Beginner

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nice Big Grin

This post has been edited 1 time(s), it was last edited by sh0zZ: 24.03.2008 17:48.

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24.03.2008 17:50
Naga
Trained Modder

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This is going to be so good! Keep up the great work.

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24.03.2008 17:58
Mach10
pre-SDK Team Member




Two buttlets that didn't make in that changelog:
-Fixed map out-of-bounds issues with all stock maps.
-Fixed missing textures on map Terminal.

This post has been edited 1 time(s), it was last edited by Mach10: 24.03.2008 17:58.

Mach10 is offline

24.03.2008 23:09
Mini Franki
Trainee

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Put this mod in a patch... Nobody want to play that when its a mod
Mini Franki is offline

26.03.2008 07:06
sh0zZ
Beginner

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when its out ??
sh0zZ is offline

28.03.2008 08:58
sh0zZ
Beginner

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allo ???????????????
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