05.03.2008 18:00
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Assistant Project Manager
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Crysis Weekly Update #6
We welcome you to the “Crysis Weekly Update #6”, which is an official status report from Crytek to the world-wide community in order to get you up-to-date on the progress of various Crysis related topics.
This time the update includes quite significant information about the recently detected security hole in Crysis. Additionally we have news on the upcoming patch 1.2 and the Mod SDK v1.2 for you. We also would like to inform you a bit about the future of Crysis, especially related to Multiplayer.
Crysis – Security Hole
Since yesterday information about a security hole for Crysis has been hotly discussed by the community. Due to an exploit in the way player names are stored it was possible to cause a number of clients on servers to crash.
We just would like to let you know that we are aware of this problem and take it very seriously. We are currently working on a solution which will close the security hole and hope to have it ready for distribution quickly, probably in a hotfix for Crysis.
Crysis – What’s Next…
Patch 1.2 is not released yet, but of course we already thought about the future support for Crysis and especially its multiplayer part. With the second patch we introduce quite a few important changes such as the internal anti-cheat solution or the multiplayer balancing.
Still, we are aware of the fact that there are additional topics to work on, since a multiplayer game needs continuous support and love from the developer. Thus we are happy to announce that we are maintaining a team to extend the support for Crysis multiplayer, which means that we continue working on further patches.
These patches will not only fix known bugs or balance gameplay. We also want to introduce new features to the game, including requests from the communities’ most wanted list of improvements.
Since the multiplayer beta, numerous improvements and fixes have been made and we will continue to provide these with your help, thanks to the passionate feedback from many community members. So please continue to help us improve Crysis over time with your valuable feedback
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With this decision we want to ensure that Crysis players receive the support they deserve, to extend our community and keep the game as interesting as possible to the world-wide gamers for a long time.
Patch 1.2 – Status Update
Not much to say about the upcoming patch 1.2 besides that it is final and approved! That means the patch is ready for distribution. Therefore this weekly update won’t include information snippets from the change log since you will be able to read the full one quite soon anyways.
We are currently preparing everything for the global launch and hope to deliver you the long awaited patch 1.2 within the next days. Be sure to check out one of the Crysis related sites to not miss the launch!
Patch 1.2 – Cheat Protection Information
As for the overall cheat protection for Crysis we got some additional news to tell you about. Not only that we introduce the internal cheat-protection with the upcoming patch, we are also working together with Evenbalance™ on improving the Punkbuster anti-cheat tool.
We have been able to resolve some of the server crashes experienced while servers are running anti-cheat solutions. In addition the auto update functionality has been improved and is working for clients as well as for game servers.
With patch 1.2 Punkbuster is getting more secure and also easier to use for both players and game servers. On the release day of the patch there will be a new server side Punkbuster configuration available that has been optimized for Crysis 1.2.
As for Crytek’s internal anti-cheat solution, there will be a guide available shortly after the patch is available. It comes with the updated version of the Crysis Server Documentation and includes a description how to properly use this anti-cheat system.
Mod SDK – Version 1.2 Status
Since the release of the first Mod SDK we continuously gather feedback and error/crash reports from the community. With the upcoming Mod SDK v1.2 we will fix quite a few installer problems and improve the installation routines to make things easier to you.
Currently our SDK development team is finalizing the game source code which will be the major update of this SDK version. Additionally we are going to release new tutorials and references as well.
So that’s it for the sixth Crysis Weekly Update! We hope you enjoy the information and thanks for your irresistible support. Do not miss the next update on Wednesday!
Related links:
- Crysis Weekly Update #5
- Crysis Weekly Update #4
- Crysis Weekly Update #3
- Crysis Weekly Update #2
- Crysis Weekly Update #1
-Crysis Dev Team
__________________ Alexander Marschal
Assistant Project Manager

This post has been edited 2 time(s), it was last edited by Cry-Alex: 05.03.2008 16:28.
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05.03.2008 18:02
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Trained Modder
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RE: Crysis Weekly Update #6
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05.03.2008 18:04
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TOWLTNWAC
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RE: Crysis Weekly Update #6
What an awesome update this week, thanks
__________________
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05.03.2008 18:05
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Trainee
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RE: Crysis Weekly Update #6
patch patch patch patch
good news
__________________ NesHem great replacement for Mesa. Finally!
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05.03.2008 18:06
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Beginner
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RE: Crysis Weekly Update #6
go go go
This post has been edited 1 time(s), it was last edited by sh0zZ: 05.03.2008 18:10.
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05.03.2008 18:07
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Beginner
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Freaking awesome!!
__________________ Intel Core 2 Quad Q6600 - nVidia 8800 GTX (768mb) - 4gb RAM (2x2gb) - Antec P182 case - Samsung Syncmaster 206BW (1680x1050) - Windows Vista: Home Premium (64 bit + SP1)
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05.03.2008 18:08
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Hardcore Modder
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05.03.2008 18:08
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Crytek Staff Member
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Very, very nice!
I'm so looking forward to see the AI triangulation thingie fixed!
Btw, why is the next SDK released called 1.2, and not 1.1?
__________________ Crysis 2 ~ Level Artist
www.helderpinto.com
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05.03.2008 18:11
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Beginner
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Gimme, gimme, gimme!!
__________________


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05.03.2008 18:12
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Trained Modder
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Nice News, really cool.
I hope the Patch is getting out this weekend
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05.03.2008 18:13
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24/7 Modder
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Ohh yippy!!!
Im so very excited!!!
Cant wait for the patch tomorrow hehe lol
Well according to you Alex you will add new features which rank among the top of community's most wanted list. Guess what it is?
AUTO DOWNLOADER
Everything looks great and Im going to fall in love with mp all over again
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05.03.2008 18:14
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Trained Modder
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C'mon baby!
__________________
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05.03.2008 18:15
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Uber Modder
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| quote: |
Nice News, really cool.
I hope the Patch is getting out this weekend
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I hope its getting out tomorrow
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05.03.2008 18:18
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Skilled Modder
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Great update again, thanks!
Looking forward to patch 1.2 and SDK 1.2
(Like most of us)
__________________ Please use Search and check the stickies for answers before posting new questions.
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05.03.2008 18:19
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24/7 Modder
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Im so happy
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05.03.2008 18:21
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Crytek Staff Member
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| quote: |
Originally posted by [HP]
Very, very nice!
I'm so looking forward to see the AI triangulation thingie fixed!
Btw, why is the next SDK released called 1.2, and not 1.1? |
To avoid confusion. Said SDK version coincides with said SDK patch.
__________________ // TODO Implement DisplaySig()
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05.03.2008 18:31
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Honourable Member
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Finally, I want the patch
__________________
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05.03.2008 18:38
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Uber Modder
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thank a lot you guys at Crytek!
Can't wait for the SDK
__________________
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05.03.2008 18:38
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Beginner
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I wonder how big, in file size, the game's source code will be.
__________________

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05.03.2008 18:41
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Hardcore Modder
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