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  Go to the bottom of this page Star Wars "A Day in a Life". Feat. TK-501 (update: ON HOLD)
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04.03.2008 13:58
Bandu
Trained Modder

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Star Wars "A Day in a Life". Feat. TK-501 (update: ON HOLD)


STAR WARS

"A DAY IN A LIFE"


Featuring TK-501

UPDATE: I'm sorry to announce that this mod will be on hold for a while. I have yet again got a new job (2nd in the space of like 2 monthes) , which pays much more Tongue , but has longer hours. Therefore I'm not gonna have enough time to setup A Day in a Life for a while. The job is only temporary - I would probably quit it for summer anyway - so the mod is definitely not dead ( yea, I know, everyone says that, but its true Tongue ).

In the meantime I have joined Sir Barons Productions to help create X32I. My job will give me enough freetime to create assets for it. Unfortunately it wouldn't leave me enough time to get the ground work for A Day in a Life sorted.

Sorry to those that have been looking forward to A Day in a Life, but I guess you'll just have to follow the advice of the Jedi .... and have patience. Tho, its not like there is a shortage of Star Wars mods going around Big Grin



After much deliberation on which mod idea to pursue and which engine to pursue it on , I am hereby announcing "Star Wars: A Day in a Life". It will be released for Crysis, utilizing CryEngine 2.

---------------------------------------------------------------------------


OUTLINE:
Star Wars "A Day in a Life" is a, planned, short series of Single Player games that will place you in the shoes of a member of the Star Wars galaxy.
As the name suggests "A day in a Life" will showcase the actions and adventures , of the featured character, during a 24 hour period *
The 1st installment of the series concentrates on Imperial Stormtrooper, TK-501, and is set during episode 4: A New Hope. Here you will find yourself carrying out duties for the Empire , some of which intertwine with the events of the movie.

*not game time amount

---------------------------------------------------------------------------


GAMEPLAY:
Star Wars "A Day in a Life" will be a 1st person ,squad based, shooter . Some RPG elements planned.

---------------------------------------------------------------------------



RELEASE DATE:
TBA.

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RECRUITMENT:


Character Modeller:
Responsible for creating characters, particularly character heads - Must be familiar with hi poly/low poly normal mapping.

Texture Artist:
Responsible for creating all new textures aswell as helping tweak current textures to fit with the crysis format.

Visual Effects Artist:
Responsible for creating FX such as Blaster bolts , Explosions , Holographic projector FX , Vehicle thruster FX etc

2D Artist:
Position filled.

-Star Wars Lore:
Position filled.

-Website designer/guy:
Position filled.

-Script/Dialogue Writer:
Position filled.


All other recruitment will follow shortly. However, you can register your interest for any position that you may like to do, irrespective of whether I am advertising for that position at the time , here in the thread, via a PM , the Mod DB or on the website(when it is setup)

---------------------------------------------------------------------------


WORK IN PROGRESS:

Screenshots:

Imperial Hangar WIP
http://i55.photobucket.com/albums/g145/b...ng?t=1207422686


http://i55.photobucket.com/albums/g145/b...ng?t=1207422846


No texture, just a quick spec map. One of the 1st environments you will see when you play A Day in a Life.


StormTrooper WIP:

Stormtrooper head , Editor Test:
http://i55.photobucket.com/albums/g145/b...ormyheadWIP.png


Stormtrooper nearly completed. Needs a few tweaks here and there and some optimizing (its about 9k tris atm, but im happy enough with it to leave it to one side until the XSI exporter is updated for character exports:

http://i55.photobucket.com/albums/g145/b...ng?t=1206135405



Dewback WIP:
Early wip of the Dewback mount

http://i55.photobucket.com/albums/g145/b...ng?t=1206131382



Speeder Bike WIP:

Still got a few details to add and tweak the general shape (Im working off of quite a few reference pics - but they are all different , so ive gotta settle on one design).

http://i55.photobucket.com/albums/g145/b...ng?t=1206134234


http://i55.photobucket.com/albums/g145/b...ng?t=1206133720



Tantive IV (Corelian Corvette) WIP:

This model was splendidly created by HaVoC373. We plan to add a bit more detailing to give it that "Cryengine2 finish" , as it was ,initially, created for another engine. As you can imagine , this creation will be the 1st model you will see in A Day in a Life.

http://i55.photobucket.com/albums/g145/b...ng?t=1206125547


Heavy Blaster Rifle:
Texture created by the talented JayBiggs. This Heavy Blaster Rifle was a favourite amongst many Imperial Stormtroopers , particularly Sandtroopers.

http://i55.photobucket.com/albums/g145/b...ng?t=1206127828



DH17 Blaster:
Another Texture by JayBiggs. The model was made by TALON. This weapon is the favourite of many Rebel troops.

http://i55.photobucket.com/albums/g145/b...ng?t=1206130004



DL44 Blaster:
Another model by TALON and texture by JayBiggs. I have to say that this is simply an awesome creation. The DL44 is often seen in the holsters of Imperial Officers.

http://i55.photobucket.com/albums/g145/b...ng?t=1206127044



Bacta Stim WIP:
Beats carrying around a Bacta Canister ...

http://i55.photobucket.com/albums/g145/b...ng?t=1206128838





Video:

Opening Crawl draft 1 prototype:
Editor test.
http://s55.photobucket.com/albums/g145/b...crawl_test1.flv


Thanks goes out to Twigs, Stardestroyersarecool , TY2D2 and RedMonkey for help with the text.

Music is obviously by John Williams and is only used in this video for effect.


Keep your Blaster at the ready, Updates to follow soon.

And of course..
May the force be with you... Wink


Bandu.


.

This post has been edited 41 time(s), it was last edited by Bandu: 14.04.2008 22:49.

Bandu is offline

04.03.2008 14:56
Mach10
pre-SDK Team Member


RE: Star Wars "A Day in a Life". Feat. TK-501


it's a bit of a broken record, but licensing.. licensing.. LICENSING! First Strike mod for BF2142 had to obtain authorization from Lucas which also stipulated that all material and code be open source and all major characters from the movies were off-limits. Before going any further address the issue above as they will actively protect their I.P.
Mach10 is offline

04.03.2008 15:00
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu


RE: Star Wars "A Day in a Life". Feat. TK-501


quote:
Originally posted by MWLL|Mach10
it's a bit of a broken record, but licensing.. licensing.. LICENSING! First Strike mod for BF2142 had to obtain authorization from Lucas which also stipulated that all material and code be open source and all major characters from the movies were off-limits. Before going any further address the issue above as they will actively protect their I.P.


Hehe, I was part of FirstStrike Tongue .

I still have the LA policy towards mods on my computer.

Shouldnt be a problem.
Bandu is offline

04.03.2008 16:47
Mr.Guybrush II
Skilled Modder

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RE: Star Wars "A Day in a Life". Feat. TK-501


quote:
Originally posted by Bandu
quote:
Originally posted by MWLL|Mach10
it's a bit of a broken record, but licensing.. licensing.. LICENSING! First Strike mod for BF2142 had to obtain authorization from Lucas which also stipulated that all material and code be open source and all major characters from the movies were off-limits. Before going any further address the issue above as they will actively protect their I.P.


Hehe, I was part of FirstStrike Tongue .

I still have the LA policy towards mods on my computer.

Shouldnt be a problem.


Not having Endor are you Wink

If you need any help/advise give us a yell mate, happy to help us Firststrikers Smile

This post has been edited 1 time(s), it was last edited by Mr.Guybrush II: 04.03.2008 16:47.

Mr.Guybrush II is offline

04.03.2008 22:13
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu


RE: Star Wars "A Day in a Life". Feat. TK-501


quote:
Originally posted by Mr.Guybrush II
quote:
Originally posted by Bandu
quote:
Originally posted by MWLL|Mach10
it's a bit of a broken record, but licensing.. licensing.. LICENSING! First Strike mod for BF2142 had to obtain authorization from Lucas which also stipulated that all material and code be open source and all major characters from the movies were off-limits. Before going any further address the issue above as they will actively protect their I.P.


Hehe, I was part of FirstStrike Tongue .

I still have the LA policy towards mods on my computer.

Shouldnt be a problem.


Not having Endor are you Wink

If you need any help/advise give us a yell mate, happy to help us Firststrikers Smile


Lol , na, there wont be any Endor! (tho it wouldnt be a problem on Crysis Smile )
Bandu is offline

04.03.2008 22:48
Methlodis
Trained Modder

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Da' Force War


OMG!!! You are doing the same thing we are doing!!!! OMG This must start the clone war!
Now TO present PROPAGANDA PICTURES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



Just kidding around. Well its good to see more star wars elements in the CryEngine, and we gladly except you as a competitor. Well hope everything turns out for you! Though there might be a little bloodshed over which is the better mod : Tongue

May the force be with this mod!

Attachments:
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Filename: stormtrooper.png
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png
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Filename: untitled.png
Filesize: 139.18 KB 
Downloads: 389 

Methlodis has attached these images (downsized versions):
stormtrooper.png untitled.png



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05.03.2008 00:08
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu


RE: Da' Force War


quote:
Originally posted by Methlodis
OMG!!! You are doing the same thing we are doing!!!! OMG This must start the clone war!
Now TO present PROPAGANDA PICTURES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



Just kidding around. Well its good to see more star wars elements in the CryEngine, and we gladly except you as a competitor. Well hope everything turns out for you! Though there might be a little bloodshed over which is the better mod : Tongue

May the force be with this mod!


Hokey religions and ancient weapons are no match for a good blaster at your side, kid.

Wink

Good luck with "Power of the Force" Smile

This post has been edited 1 time(s), it was last edited by Bandu: 05.03.2008 00:09.

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05.03.2008 01:33
factorx
Trainee

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RE: Da' Force War


Methlodis, aren't you guys doing more of a Jedi Knight mod, and he is doing more of a Republic Commando mod?

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This post has been edited 2 time(s), it was last edited by factorx: 05.03.2008 01:35.

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05.03.2008 02:02
Methlodis
Trained Modder

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RE: Da' Force War


Well, it was a joke...and no it is not A jedi knight mod......its everything you can think of in the star wars universe....like a jedi weilding a gun and a saber....we don't want to restrict the gameplay for the player in anyway so we let him do pretty much anything. Though lets get off of my mod and start talking about Bandu's!

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05.03.2008 03:50
mangobyebye
Uber Modder

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RE: Da' Force War


Hey Bandu,

I was a huge fan of the First Strike Mod, and I'm sure with CryEngine 2 this will be even better. I wish you great success on your mod Smile

--mangobyebye

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05.03.2008 18:53
Pereza0
Trained Modder

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RE: Da' Force War


Mmm Bandu, did you mod SWBF? Cuz you sound quite familiar to me

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05.03.2008 19:21
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu


RE: Da' Force War


quote:
Originally posted by Pereza0
Mmm Bandu, did you mod SWBF? Cuz you sound quite familiar to me


I did indeed. Gametoast was the place to be about 5 years ago. Oh the memories Smile

I quite enjoyed SWBF1. Quickly became dis-interested in SWBF2 tho.
Bandu is offline

05.03.2008 19:25
Pereza0
Trained Modder

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RE: Da' Force War


Well you were my idol by that time at gametoast

I have also seen that Penguin, dunno if you know how she is has already tried sth

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05.03.2008 19:37
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu


RE: Da' Force War


quote:
Originally posted by Pereza0
Well you were my idol by that time at gametoast

I have also seen that Penguin, dunno if you know how she is has already tried sth


/me gets all embarrassed Tongue . Thanks for the compliment Big Grin

Aye, I've seen Penguin around here. She's made a sweet looking night map I believe.
Bandu is offline

06.03.2008 02:52
mangobyebye
Uber Modder

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RE: Da' Force War


Lol gametoast was where I started modding Big Grin

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06.03.2008 20:03
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu


RE: Da' Force War


quote:
Originally posted by mangobyebye
Lol gametoast was where I started modding Big Grin


Hehe , yea. I used to live there Tongue


PS. Updated 1st post with Stormtrooper head/helmet Smile
Bandu is offline

06.03.2008 21:28
yodasoda
Beginner

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theres so many geat possibilities with this mod. we can see star wars battles the way we've never seen them done in the original trilogy. do you think you'll make landing craft and stormtroopers with a little more variety like dirt and ranks.
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06.03.2008 22:34
Pereza0
Trained Modder

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Where did their body go???

I likehow they glow so far, keep it up

EDIT I think you could join the force powers team, youd surealy be appreciated there

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This post has been edited 1 time(s), it was last edited by Pereza0: 06.03.2008 22:35.

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06.03.2008 22:54
Methlodis
Trained Modder

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He sure would! We don't have anyone right now who can create characters and yours Bandu, are awesome! Well if you had a choice to help us.....would you? Tongue

Well at least your mod is coming along nicely I really like the models! Cheers!

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06.03.2008 23:04
Bandu
Trained Modder

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Thread Starter Thread Started by Bandu




quote:
Originally posted by Methlodis
He sure would! We don't have anyone right now who can create characters and yours Bandu, are awesome! Well if you had a choice to help us.....would you? Tongue

Well at least your mod is coming along nicely I really like the models! Cheers!


You never know what the future may bring Wink

I have quite a large catalogue of SW models (Original Trilogy) so I'm not gonna have to spend ages making assets for "A day in a Life" , and besides I chose this mod idea (I have quite a few) simply because it wouldn't take too long to complete Smile



To answer yodasoda's question, Yep... you'll see quite a few variations .
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