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 Crytek's Official Modding Portal » Gallery » Levels
  Go to the bottom of this page Crashed 1.2 SOON! [Singleplayer]
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15.01.2008 09:07
skor
Beginner

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I don't think you'll even encounter any problems with your installation. I think my only problem is that my no cd .exe is from 1.0 and my newly installed files are 1.0 If I reinstalled it would probably be fine, which is what I'll do later this week.
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15.01.2008 13:21
Cry-[HP]
Crytek Staff Member

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This is such a phenomenal map! Crying

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15.01.2008 16:04
Dragonfirexz95
Trainee

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quote:
Originally posted by Killuminati91
haha thats hilarious... I think these problems are made by the 1.1 patch, cause i didnt
really had any of them back in the day... I'll see if I can fix a little bit and release
another version but thats not promised because im currently working on another map.


Those bugs are because of the No Cd crack. The no cd crack causes many many bugs that don't normally occur in the normal game. My roommate has the no cd crack and has so many bugs it's insane, while I don't and I have no bugs whatsoever really.
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17.01.2008 19:58
Killuminati91
Experienced Modder

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Thread Starter Thread Started by Killuminati91




quote:
Originally posted by [HP]
This is such a phenomenal map! Crying


Thanks thanks thanks Big Grin

@dragon: glad to hear that o.0

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19.01.2008 18:39
Killuminati91
Experienced Modder

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Thread Starter Thread Started by Killuminati91




19.01.08:
Im ready to release the new Version 1.2 but you'll have to wait for the patch #2,
because The AI-Navigation generate is currently bugged.

* Fixed AI jumping of the Cliffs
* Added VTOL at the End
* Added Outro
* Adjusted the Grass to look more natural
* Added sounds for more realistic feeling
* Added Animals for more realistic feeling
* Fixed some Shadow Issues on Brushes
* Optimised the Performance a little bit [~ 40 FPS on high for me]


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This post has been edited 1 time(s), it was last edited by Killuminati91: 19.01.2008 18:41.

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20.01.2008 12:34
TYRANICK
Trained Modder

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#2 patch could be ages away (or not?)

Anyway until then...I shall finally play this map as it is on my new comp. Couldnt play it well last time xD

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20.01.2008 14:34
chicken2
Uber Modder

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why dont release without patch ?

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20.01.2008 21:31
modsuki
Uber Modder

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No AI navigation bug in version1.0. We don't need patch! Happy
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24.01.2008 21:44
TYRANICK
Trained Modder

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Is there a reason why all the tree's and stuff are erm "unbreakable"?

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24.01.2008 21:47
Killuminati91
Experienced Modder

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Thread Starter Thread Started by Killuminati91




quote:
Originally posted by TYRANICK
Is there a reason why all the tree's and stuff are erm "unbreakable"?


Yep ist because the "Add Vegetation to Texture" feature is messed up. I dunno why they
didnt include the physics but its sad...

Need to fix that damn trigger issue -.-'

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30.01.2008 04:09
skor
Beginner

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quote:
Originally posted by Killuminati91
quote:
Originally posted by TYRANICK
Is there a reason why all the tree's and stuff are erm "unbreakable"?


Yep ist because the "Add Vegetation to Texture" feature is messed up. I dunno why they
didnt include the physics but its sad...

Need to fix that damn trigger issue -.-'

Yeah, it would be much more fun if your car wasn't stopped/blown-up by twig-thick trees.
I'm going to reinstall without patching later tonight, and I'll tell you what happens.

This post has been edited 1 time(s), it was last edited by skor: 30.01.2008 04:10.

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30.01.2008 05:17
joeshark
Trained Modder

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Looks cool

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04.02.2008 14:29
beretta
Beginner

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Downloading now! Big Grin

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04.02.2008 16:33
Adius_Omega
Uber Modder

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I played it earlier and the scenery was really good, but the gameplay was just really generic.

But I do give you props for making the land area really really good.

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23.03.2008 16:40
Zarsky
Beginner

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When do we get the 1.2 version?

The new crysis 1.2 patch was relesed ages ago.
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23.03.2008 16:48
AsTerrorRises
Trainee

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Great Job Killuminati! Crying Pleased Big Grin Roll Eyes Big Grin

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24.03.2008 23:42
zombie112
Trainee

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yeh the AI bug is fixed

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25.03.2008 14:07
SlyShade
Uber Modder

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Absolutely amazing, downloading
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25.03.2008 18:49
GODzilla
Trainee

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The map is brilliant, both in visual and gameplay qualities! I was espacially surprised that it played that well, even though there were no real missions, mission points etc.

But there are two things I wanted to ask:

1.) Is it normal that the enemy APC never reaches the last camp? I got the LAW and the message "Enemy APC approaching" is repeated several times, but it doesn't show up.

I took the last pickup and drove to the end of the road --> The End (even though there were some korean guys waiting for me...are you planning to continue the story??). Never encountered an APC on this last road. Confused

2.) Is the LOD working a different way on this map? The landscape seems to be "bald" when I move several hundered meters away. I've seen singleplayer levels with even greater distances where the bushes and trees didn't disappear.

Here's a picture so that you know what I mean: http://s6.directupload.net/images/080325/lgxv7tnl.png

I can understand why the far away camp has no LOD of the vegetation, but see the one right? This shouldn't disappear that quickly, should it?

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25.03.2008 22:33
Kholdstate
Beginner

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I liked it... thought you did a good job with the jungle but as GODzilla mentioned a lot of the vegetation didn't render at longer distances and that felt odd.
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