TAW_BeachHead
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| Uploader: |
Wiebelwie on the 19.02.2008, 21:49 h |
| Author: |
TAW_Cyris |
| Version: |
1.0 |
| URL: |
No Details |
| Description: |
This map inspired by my TAW_WWII map I did in FarCry. Its just called something different because nuke tanks doesn't make you think WWII.
I have tested the map many times with TAW member to make sure the map is balanced.At first US is at a disadvantage because of the auto turrets on the cliffs, but they are closer to everything.
The NK, doesn't start with any trucks, they have to capture the light factory first. This was done to give the US some time to kill the auto turrets.
Features:
- Autoturrets
- Capturable light Factory
- Nuke tanks
Installation guide:
- Go to the ..\Game\Levels\Multiplayer\PS folder.
- Eventually backup existing levels with the same name.
- Place the custom map into this folder.
- Start Crysis
- You can create a lan or internet server, put the level into the rotation and play.
Additionally you can use the Crysis Launcher to load your custom level.
NOTE:If you use modified multiplayer levels from the Crysis retails version, the cheatprotection wont't let you join an online server. |
| Language(s): |
English/Any |
| Screens: |
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| Downloads: |
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taw_beachhead.zip (41.28 MB / 704 times download)
MD5 Checksum: 4c9f61c24b0efe8db88f4e16038dd927
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